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Contents
pdoom_one is an effect package for visualJockey.
It's available in two flavors: basic and PRO.
The basic version comes
free with visualJockey R3.5 and contains all the pdoom_one plugins that were already available in R3.2.
The PRO version contains some new functionality in the basic plugins, and
a whole bunch of new plugins!
pdoom_one PRO is the advanced version of pdoom_one. Not only does it feature some important improvements over pdoom_one basic,
but it also contains many new cool effects you won't be able to live without once you've used them!
You can buy pdoom_one PRO online on
the visualJockey homepage.
Updates to pdoom_one basic plugins:
3DSViewer:
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- variable size of texture inputscreens
- morphing editor
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Blob3D:
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- variable size of texture inputscreens
- export to 3DS
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Evaluator3D:
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- variable size of texture inputscreens
- export to 3DS
- use inputscreen as variable ('hmap').
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3D effects:
Donkey
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Fly through an infinite labyrinth of tunnels! The worn-out wormhole effect has finally met its maker.
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Text3D
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Text3D is all you'll ever need to integrate real-time rendered, animated 3D texts in your 3D scene.
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WAX effects:
WAX is a family of effects that deal with 3D objects represented as a 3D-grid.
Some of the effects create WAX grids, others modify them and finally
the grid can be displayed as a real 3D object using the WAXViewer plugin.
Of course you can also use any other visualJockey effect to create or modify WAX grids!
ImplicitBeast
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Similar to Evaluator3D, the ImplicitBeast can visualize mathematical functions. But the method used
to calculate the actual 3D object is quite different. The objects will look very organic and blob-like.
Besides just rendering the 3D object, ImplicitBeast can also generate a WAX grid.
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3DStoWAX
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Converts a 3DS file to a WAX grid.
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WAXRotate
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Rotates and scales a WAX grid.
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WAXCombine
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Combines two WAX grids to a single grid using boolean operations.
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WAXViewer
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Viewer for WAX grids. Renders the grid as a 3D object.
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Filter effects:
ChromaKeyPRO
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A heavily optimized chroma-keying plugin, designed for live bluescreen effects. Supports customizable key color (color picker), noise
reduction, spill suppression and color correction.
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ColorTrafo
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MMX optimized plugin for some standard color transformations and some fancy stuff.
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ColorTracker
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Tracks position and orientation of a colored object and generates dynamic variables that can be used by any other effect!
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Distorter
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A realtime morphing plugin. Supports bilinear filtering (anti-aliasing) for perfectly smooth morphs!
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LowQ
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Degrades the quality of the screen by applying various dirty effects.
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This effect package comes free with visualJockey R3.5.
If you want more functionality and more plugins, check out pdoom_one PRO.
Contents of pdoom_one basic:
3D effects:
All 3D effects can be combined to a single 3D scene. For example, it is easily possible to let a Blob3D fly around
in your 3DS-scene on a predefined path!
3DSViewer
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Viewer for 3DS (3d-studio) files. Supports animations and morphing of 3D objects and cameras. Integrated material editor
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Blob3D
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Real-time 'Blob' object generator (also known as 'Metaballs').
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Evaluator3D
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Allows you to create a huge variety of 3D objects, just by entering mathematical functions! Also
very useful to design new, previously unseen 2D distortion effects (e.g. plasmas)
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Filter effects:
ColorReducer
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MMX optimized plugin that reduces the number of colors of a video screen.
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Fast h-Blur
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Very fast MMX optimized horizontal blur.
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LoPass
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Simulated analogue low-pass filtering of the video signal. Adds a heart-warming notion of retro/low-fi to your sterile high-quality footage.
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RGB Displacer
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Separates the red, green and blue channels of a video screen.
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Retina Killer
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MMX-based effect that burns-in bright parts of the screen buffer.
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TimeBlur
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Mixes the last few frames with the current screen buffer.
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Miscellaneous effects:
Glitter
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Draws random glitter and sparkles at bright spots of the screen buffer.
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ReScaler
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Changes the resolution of the screen using bilinear filtering (only if your system fulfills the requirements for OpenGL support in vpd3D).
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Contact: pdoom@pdoom.ch
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